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A field companion · Paris, 1499

Castlevania: Belmont’s Curse Progression Route & Key Planner

The Catacombs gate needs Fallen’s, Warrior’s and Prophetess’s Keys in your inventory. Confirm each key below; defeating its boss does not automatically record the reward.

October 2026 release · Sources checked October 17

Rose Belmont overlooking burning Paris beside the Castlevania: Belmont’s Curse title
© Konami Digital Entertainment · Newsroom artwork

Check your next step

Story content

Selected target

Open the Catacombs gate

Confirm the remaining conditions

Read the acquisition step

At Gate to the Catacombs, interact with the locked gate carrying Fallen’s, Warrior’s and Prophetess’s Keys. Confirm the gate opened separately.

Read the matching guide ↗

Only record completion after doing the action in the game.

Return routes and optional branches

Choose one target above for interactive conditions. These named directions remain readable without a personal record.

Defeat The Fallen

Explore Paris sewers toward Gate to the Catacombs; defeat The Fallen; record the Fallen key, Holy Cross and Arcane Whip.

Progression reference · Paris Streets

Defeat Joan at the Prison Tower

Climb Prison Tower to Roof of the Tower. Defeat Joan for The Warrior, Infernal Pyre and Warrior’s Key; learn Holy Light on the stairs afterward.

Progression reference · Paris Streets

Defeat Medusa

Follow Hot Springs and Roman Baths to Serpents Lair/Ossuary to fight Medusa and obtain Prophetess key.

Progression reference · Holy Innocents' Cemetery

Open the Catacombs gate

At Gate to the Catacombs, interact with the locked gate carrying Fallen’s, Warrior’s and Prophetess’s Keys. Confirm the gate opened separately.

Progression reference · Paris Streets

Reach Cestus in Sewer Reservoir

Learn Arcane Whip in Abandoned Sewers after The Fallen, then grapple above Sewer Reservoir water to the raised chamber. Opening the chest starts an ambush.

Optional branch · Paris Streets

Later castle discoveries — choose to reveal

Acquire Builder power

In Clock Tower proceed through Builder secret elevator and Foundry Apex to the forge, defeat Talos and obtain Fist of Talos/Smash.

Progression reference · Clock Tower

Get Occultist and Brauner’s Paintbrush

Travel through Library to the Observatory and defeat Carmilla; the Paintbrush is used on the route to Brauner.

Progression reference · Library

Reach Brauner

At Brauner’s Atelier, use the cog to lift the doors, grapple through the portrait passage and Smash the suspended stone sculpture. Collect The Artist and Masterpiece; Carmilla supplies the separate Paintbrush.

Progression reference · Main Hall

Collect and equip three Eyes

At the Circle of Greed door, equip Thrilling Eye (Hospital), Oozing Eye (Circle of Greed) and Trembling Eye (Pillaged Tombs). Interact with the door. Record the opened door separately.

Optional branch · Catacombs of Paris

Beat Mammon and return the Obol

Enter Mammon’s Lair beyond the eye door. Defeat Mammon for The Miser and Ferryman’s Obol. Return the Obol to the Ferryman for The Whisperer and Freezing Path. Confirm each reward separately.

Optional branch · Catacombs of Paris

Complete Scales of Justice trial

At the Palace of Justice, balance the scales after raising maximum HP and MP, then complete Saint Louis encounter for The Judge.

Optional branch · Paris Streets

Release Eleanor from the mirrors

Trace the mirror chain from Main Hall through four seals, follow Eleanor in Hall of Mirrors and meet her at Mausoleum of the Queens.

Optional branch · Hall of Mirrors

Claim Soul Harvest from Death

Find Death’s later cathedral battle in Notre-Dame and acquire Soul Harvest; keep it equipped at the Clock Tower bridge clock.

Progression reference · Notre-Dame

Disarm the false Clock Tower path

At the giant green clock on Clock Tower Bridge, equip The Shadow / Soul Harvest before interacting. Without it, the false throne-room trap plays; Resume returns to Mechanic’s Ascent.

Progression reference · Clock Tower

Fight Isaac at Heart of the Clock

Use Clock Tower’s real route to Heart of the Clock; defeat Isaac and collect The Zealot plus Chauve-Souris.

Progression reference · Clock Tower

Enter Notre-Dame through the painting

Carry Brauner’s Paintbrush from Library Carmilla. Equip The Artist / Masterpiece in Gallery of Eternal Night, then interact with the Notre-Dame painting.

Progression reference · Main Hall

Clear the three Great Organ melodies

Collect Fugue under Great Organ stairs, Sonata in Sealed Scriptorium and Concerto at La Flèche. Play each sheet at the floor-key organ; three lit clefs remove the pipes blocking Death.

Progression reference · Notre-Dame

Ending encounters and trials — choose to reveal

Defeat Dracula once

Complete the first Dracula battle in the Throne Room and Castle Rooftops; game permits continued exploration afterward.

Progression reference · Master's Quarters

Complete Courage virtue

In Gallery of the Four Virtues, equip The Warrior / Infernal Pyre. Activate the Courage window. Joan rematch after entering virtue glass; receive blessing after fight. Ring the bell and confirm the blessing.

Optional branch · Notre-Dame

Complete Prudence virtue

In Gallery of the Four Virtues, equip The Sage / Mirror Walk. Activate the Prudence window. Navigate moving saws, rubble and spiked surfaces; ring highest bell. Ring the bell and confirm the blessing.

Optional branch · Notre-Dame

Complete Justice virtue

In Gallery of the Four Virtues, equip The Judge / Chains of Justice. Activate the Justice window. Ascend bell tower with traps and armored foes; sound the summit bell. Ring the bell and confirm the blessing.

Optional branch · Notre-Dame

Complete Temperance virtue

In Gallery of the Four Virtues, equip The Whisperer / Freezing Path. Activate the Temperance window. Traverse Ferryman water route and grapple rings; ring final bell. Ring the bell and confirm the blessing.

Optional branch · Notre-Dame

Overcome Rose’s shadow

After all four virtue bells, interact with the altar below the rose window in Gallery of the Four Virtues. Defeat Rose’s shadow, then speak to the spirit to receive Absolution. Confirm the reward separately.

Optional branch · Notre-Dame

Defeat Dracula with Absolution equipped

At the final fight, equip The Self / Absolution and keep it equipped when Dracula’s second form falls on Castle Rooftops. A prior normal ending is not treated as a mandatory condition.

Optional branch · Master's Quarters

Reading this device’s record…

Sources

Why did checking a boss not open a route?

Tracker checkmarks are personal checklist records. Route uses separately confirmed inventory, learned abilities and opened stages. Confirm the actual key or ability after checking it in your game.

What does condition reference mean?

That stage has useful source-supported directions, but its complete approach prerequisites are not established. Read the action and source before travelling; a reference is not a guaranteed reachable route.

Does the board find a shortest route?

It checks the selected gate’s conditions. It does not infer room coordinates, distances, your map position or an optimal path.

Maintained by Game Onramp. Source-supported guidance; not a personal playthrough.

Published

Castlevania: Belmont’s Curse Progression Route & Key Planner