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ACHIEVEMENTS · CAMPAIGN → HORDE → VERSUS

Gears of War: E-Day Achievements & 1000G Roadmap

Published Updated

The official Xbox list contains 54 achievements worth 1000G. Plan Campaign collection and co-op first, then Insane cleanup, Horde Siege class and resource goals, and Versus kills. Dead Serious combines Campaign 100% on Insane, 25,000 Versus kills, maximum Player Level and four maxed Horde classes.

Choose the order around your squad and difficulty comfort. Starting on Insane can combine collection work with the difficult Campaign pass; a lower-difficulty first run gives you time to learn routes before replaying on Insane.

Gears of War: E-Day key art with Marcus Fenix and Dominic Santiago amid the Locust invasion.
Official Gears of War: E-Day image · Xbox Game Studios / The Coalition
Xbox list
54 achievements / 1000G
Steam list
May show 55 (zero-point entry)

54 achievements, 1000G: Xbox and Steam lists

Xbox Wire lists 54 achievements worth 1000G. The September 30 launch notes say the zero-point The Lucky Ones Died on E-Day achievement was removed on Xbox for upcoming Mythic Achievement support, while it remains on Steam. A 55-entry Steam list can therefore be current. Compare requirements with your platform’s live list when planning cleanup.

A practical order for 1000G

Official source
PassWhat to work on togetherWhen to move on
1 — Campaign + co-opCollectibles, Hard Cases, Secondary Objectives and Supply Cache item unlocks; complete each Act with a partner if aiming for co-op.Check the War Journal and each Act’s co-op completion before final cleanup.
2 — Insane CampaignFinish every Act on Insane; compare all side-mission and hidden-item progress with the combined Campaign requirement.Confirm the Insane completion and combined 100% achievements on your platform.
3 — Horde SiegeRotate all four classes, work on their Tactical Gear goals, complete missions and optional objectives, spend Energy and unlock Weapon Mods.Clear class-specific counters before treating the remaining kills and Re-Ups as a pure grind.
4 — VersusWork on Demolition and Conquest conditions while building toward 25,000 kills; check Battleship’s special condition separately.Check the remaining requirement for Dead Serious, including Player Level.

Campaign achievements and the four collection jobs

Official source

The story also awards 13 Act milestones worth 15G each: three in Act 1, three in Act 2, three in Act 3, two in Act 4 and two in Act 5. Keep story names hidden on your first playthrough if you prefer.

Quartermaster is an unlock check. The reported 36 Supply Caches describe locations, not a verified 36-item inventory. After new unlocks, inspect the available items at a cache and compare your achievement progress.

AchievementGCompletion job
FNG15Finish Boot Camp.
You’re My Brother15Complete every Campaign Act in co-op; any difficulty is allowed.
Side Piece15Complete every Campaign Secondary Objective; any difficulty is allowed.
Relax. I’m the Map.15Discover all Campaign Hard Cases.
Memories From E-Day15Find all Campaign Collectibles; any difficulty is allowed.
Quartermaster15Unlock every Campaign Supply Cache item.
Remember Kalona25Finish all Campaign Acts at any difficulty.
Today We Are Canceling the Apocalypse25Finish all Campaign Acts on Insane.
For Whom the Bell Tolls75Finish Campaign on Insane and satisfy all side-mission and hidden-item requirements.

Insane and co-op: combine work without guessing credit

Official source

The official descriptions do not establish every host/guest credit edge case or cross-difficulty stacking rule. Check each player’s recorded progress before skipping a replay.

  1. 1Pick a difficulty your group can sustain. Any-difficulty collection and co-op goals can be worked on during an Insane run, but learning the routes first may make cleanup easier.
  2. 2Track every Act’s co-op completion. A few shared sessions do not satisfy the all-Acts condition.
  3. 3Before starting an Insane cleanup pass, compare the War Journal, difficulty records and achievement counters. Do not assume a previous collection pass automatically satisfies the combined Insane requirement.
  4. 4At the final chapter, confirm the platform awarded the completion goals. Keep chapter and difficulty notes if a counter remains incomplete.

Horde Siege: rotate classes and stack mission work

Official source

Choose a class goal before each session. Missions, optional objectives, resource spending and kills can advance together; Tactical Gear counters need matching equipment. Complete and survive eligible missions for the 50-mission goal.

Coordinate revive goals with your squad, especially the difference between your own squad and another squad. For the Allfather extraction, prioritize keeping the full squad alive through departure rather than leaving when only you are safe.

GoalRequirement to track
Missions and events50 completed-and-survived missions on Infantry or higher; 100 optional objectives; 25 successful Invasion Events.
Assault / Sonic Disruptor50 executions of enemies stunned by the Disruptor.
Breacher / InjectorMaintain Adrenaline for 30 seconds.
Marksman / Pulse DronePulse 1,000 enemies.
Medic / Stim Vaporizer250 squadmate revives from DBNO using the Vaporizer.
Resources and unlocksSpend 150,000 Energy at Supply Caches and unlock all Horde Weapon Mods.
Squad support20 revives of players in other squads; an Allfather extraction with all squadmates alive; maximum Perk Cache reward.
Long-term Horde50,000 enemies killed; maximum Assault, Breacher, Marksman and Medic levels.

Versus: mode conditions and the 25,000-kill goal

Official source

Mode-specific achievements and the kill total are separate checks. Keep the unfinished mode goal in mind when choosing a session, then check the platform counter afterward.

  • Demolition: plant a bomb that explodes without the enemy defusing it.
  • Conquest: win while the opposing team finishes without scoring.
  • Versus kills: build toward 25,000 for HEY NOW, YOU’RE AN ALL STAR… and Dead Serious.
  • Battleship: Days Since Last Accident: 0 has a special workplace-safety description. Read its live requirement and use a specific verified solution before treating it as ordinary kill progress.

Dead Serious and the final cleanup

Official source

Player Level and class levels are separate progression tracks. Field Service marks the first Level 100 and Re-Up; Got Your Wings concerns the final Re-Up. A first Re-Up does not settle the maximum-level goal.

Reserve time for conditional combat and rescue achievements: chainsaw, detached turret, Gut-Puncher, Boomer, Ticker, Bilefrog, Armored Wretch, revives and Locust-struggle saves. Check Crepe du Raven and I Didn’t Hear No Bell individually; their short official descriptions do not supply a complete execution route.

The largest explicit counters are 25,000 Versus kills and 50,000 Horde kills, alongside class and Player Level progression. No reliable hours-to-1000G estimate is established here; squad availability and difficulty choice also change the workload.

Dead Serious requirementFinal check
Campaign 100% on InsaneConfirm the full Campaign goal, including side missions and hidden items.
25,000 Versus killsCompare the Versus achievement counter with the platform record.
Maximum Player LevelCheck progression beyond the first Level 100 / Re-Up milestone.
Four maximum-level Horde classesCheck Assault, Breacher, Marksman and Medic individually.

Check progress after an update

Official patch
  1. 1Compare the current Xbox or Steam list with the requirement you are pursuing.
  2. 2If a completed condition does not award, record the mode, difficulty, Act or class and the platform counter before repeating the whole route.
  3. 3Read the official launch notes for known issues and fixes, then use the symptom guide if the game is not recording or launching normally.

Sources and version notes

Sources

Evidence note: Requirements and points follow Xbox Wire’s 54-entry, 1000G list checked October 5; the September 30 launch notes explain the Xbox/Steam difference. The order below is a planning recommendation; exact completion hours and difficulty-stacking behavior are not established.